Episode 20: Black to the Future

In today’s episode, you’ll find:
* What to expect at GenghisCon 41
* Are GMs who run Modules uncreative?
* New Core Rules from FLASH GORDON!
* Which rules should make their way in to Savage Worlds “Black” edition?

Appearing: Chris Fuchs, David Garrett, Christopher Landauer
Intro: Derek Johnson
Music: Jib
Editing: DG, CL

Posted in podcasts | Tagged , , , , , | Leave a comment

Episode 19: The Future of Savage Worlds

The New Year is almost upon us, and with it will come a new printing of Savage Worlds. For the first time in the studio together all three hosts talk what the Black Edition of Savage Worlds might look like and where RPGs in general might head in the new year.

If you’d like to join us for GenghisCon 2017, coming up this February 15th – 18th, you can submit your games now.

Appearing: Chris Fuchs, David Garrett, Christopher Landauer
Intro: Derek Johnson
Music: Jib
Editing: DG, CL

Posted in podcasts | Tagged , , , , | Leave a comment

Episode 18: What You Really Really Want

While David was off in the wilderness hunting Sasquatch, Chris and Christopher talk Tacticon 2017 and What You Really Really Want to see in a Savage Worlds setting when it comes to adventure content.

If you joined us for Savage Saturday Night you could have walked away with one of these excellent prizes from our generous sponsors.  If you missed out, you can pick them up now and play what all the cool kids are playing:

Ancient World Setting Book
Ancient World: Bestiarum Vocabulum
Heart of Darkness
Camp Wicakini
Milecastle 42
Wellstone City
Winter Eternal Setting Book
Winter Eternal 8 Cities Adventures
Winter Eternal Waste Lands
Blackwood Errantry Codex
Evil Beagle S.W. Digital Bundle
Vigilantes: Rise of the Powerless

For the bulk of the show, we discussed when settings really need a Plot Point Campaign, or when separate adventures and an adventure generator are sufficient to flesh out a system.

If you’d like to join us for GenghisCon 2017, coming up this February 15th – 18th, you can submit your games now.

Gilbert Gallo will be joining us as a special guest all the way from Italy!

If you want to become a member of the Rocky Mountain Savages in time to get your custom shirt and dice and super bennie at Genghis, you can join via paypal at the RMS website.

If you haven’t yet climbed aboard our new Savage Worlds Pirate setting: Buccaneer – Through Hell and High Water, you can join over 800 other swashbucklers and pre-order the setting and other goodies now.

Appearing: Chris Fuchs, Christopher Landauer
Intro: Derek Johnson
Music: Jib
Editing: David Garrett

Posted in podcasts | Tagged , , , , , , | 2 Comments

Episode 17: No Savage Sobriquet

SAVAGES! We’re proud to announce that David “No Savage Sobriquet” Garrett is joining the SavageCast as an official host.  You can check out his gaming musings at his blog, Visions of the Dark, here:


In this episode, the trio discuss the awesomeness that was GenghisCon 2017 and we invite Matt Rowles on to announce what the plans are for Tacticon2017 (new date, new location, and a SAVAGE ONE HUNDRED). If you want to join us and run games, you can submit them now:


We also reveal what we’ve been working on these last few months while we’ve been on hiatus from putting out SavageCast episodes: Our Kickstarter for Buccaneer — Through Hell and High Water is live, funded, and in the final week.

We joined Eric Lamoureux of the Wild Die podcast for a sneak peak interview which you can listen to here:


If you want to bring some Pirates and Voodoo action to your table, join our crew via Kickstarter:


Appearing: Chris Fuchs, Christopher Landauer, David Garrett, Brett Weihing, Matt Rowles
Intro: Derek Johnson
Music: Jib
Editing: David Garrett

Posted in podcasts | Tagged , , , , , , , , | Leave a comment

Episode 16: “Meta” Gaming with Savage Worlds

Mommy, Bull, and guest host David Garrett discuss several ways to add another layer of content and crunch to your Savage Worlds games.

Savage News:

Happy Jacks RPG ActualPlay of Savage RIFTS

ArcKnight Flat Plastic Miniatures 2 Kickstarter

GenghisCon Savage Worlds Raising the Bar Panel

Evolution of Fantasy Role Playing Games

“Meta” Gaming in Savage Worlds

David Garrett discusses his idea for a competitive Savage Worlds tournament game. You can download the draft of his Savage Worlds League here.

Don’t miss Runeslinger’s excellent essay on “Premature Imagination” and how this form of meta-gaming can unintentionally hamper your enjoyment of RPGS.

All of our hosts talk about ways to incorporate meta-level considerations in to your RPG campaigns and one-shots using media properties like Westworld, The Matrix, Ready Player One, AVATAR, Inception, and Assassin’s Creed as inspiration.

Appearing: Chris Fuchs, Christopher Landauer, David Garrett
Intro: Derek Johnson
Music: Jib
Editing: David Garrett

Posted in podcasts | Tagged , , , , , , , , , , , , , , , , , | 2 Comments

Episode 15: Savage Worlds GMs the WORST in the Industry?

Are Savage Worlds Game Masters the WORST in the Industry? We tackle this controversial and provocative claim made on the G*M*S Magazine Podcast and more in this episode of the SavageCast.

Savage News:

Are Savage Worlds GMs the WORST Game Masters in the Industry?


Time in to Podcast: 48:00 minutes in  [——]   – 5:05 minutes left
Context: Jim and Paco are talking about what games have been bad for the industry. Late in the show Jim is talking about other Indie RPGs that are too hipster or too mico-cosmic to have wide appeal and he wonders why he’s bothering to publish indie games with these other games and hypothesizes that could rather just publish Savage Worlds stuff instead.

Jim Pinto: Every time I see another Indy game come out, it makes me wonder why am I making these kind of games too. Why don’t I just make a Savage Worlds expansion and just do that for the rest of my life.

Paco Jaen: No, don’t. Not Savage Worlds.

Jim Pinto: I just needed an example and that’s what popped in to my head. I can’t say GURPS anymore.

Paco Jaen: No, but you can use a good example.

Jim Pinto: Uh, I think, I’ve said this before. I like Shane, I like Pinnacle, I like Savage Worlds. I think the player base that I continue to encounter are the worst game masters in the industry.
So maybe we can say, that despite … we can add that to the list … despite the fact that Savage Worlds is a good idea and a good game, it has been bad for the hobby because it has empowered all these shitty GMs.

GenghisCon 40 is coming, February 16th-19th, 2017
We interview Matt Rowles, owner, on all the Savagery we can expect: Ed Wetterman, Shane Hensley, and more.

Posted in podcasts | Tagged , , , , , , , | 6 Comments

Episode 14: Star Wars – Coming, Winter Is – Actual Play

savagecast_thumb_ep_014_Hail Savages!

Warning, the following podcast is rated NC-17 *No one 17 and under admitted* for depictions of intense and persistent violence, fantasy violence, implied violence, language well beyond polite conversation, profanity raised to an art form liberally dispersed from beginning to end, crude humor, consensual and non-consensual substance abuse, Nudity both sexually oriented and otherwise including male nudity and alien nudity and alien male nudity, and graphic sexual content of every sort: sexual content, sexual themes, sexual violence, sexual gymnastics, incest, BDSM, costume play, artistic orgasm, adultery, inter-species sexuality, Jedi mind trick gas lighting, and all sorts of references to non-consensual sex, impaired faculties sex, rape, kidnapping, false imprisonment, molestation, masturbation, mastication, hiding an electro staff in one’s anus and whatever you’d call getting your jollies off in the Saarlac pit.

Plus: Backstabbing, Murder, Theft, Jealousy, Genocide, False Flags, Evil Wizards, Terrorism and Revenge. And love, true love.

So if you’re not an adult, stop listening now. If you’ve ever been offended by people having the wrong kind of fun, stop listening now. If you’re already pulling up your fill in the blanks form letter with the words “problematic” “the galactic patriarchy” “alien cultural appropriation” or “sith privilege” stop listening now.

Do you like having your cherished Sci Fi and Fantasy properties unceremoniously tortured beyond recognition?

Do you enjoy foul language and offensive humor?

Are you an adult whose delinquency I can legally contribute to by way of this podcast?


Then you just might love this actual play from GenghisCon 2016. It’s a Sunday morning game I wrote and ran called “Star Wars: Coming, Winter Is” where the classic Star Wars characters get taken over by their Game of Thrones alter-egos.

It was an interesting experiment for me. I’ve never really included sexual situations in my games and this one goes to the extreme other end of that scale. Which frankly is more comfortable than trying to run or play in a sexual situation that is supposed to be taken seriously. Which I still doubt I’d ever bother with in a game.

I’ve never encouraged Player vs. Player action in my games and this game practically mandates it. You’ll notice that about half way through the game I don’t even have any NPCs to manage and it’s all just the players interacting with each other.

There’s also an interesting bit of GM fiat I pulled near the end. One of the characters basically ended the game, and it was totally appropriate and consistent with the character. So that was the theatrical release ending but we played out a Blu-Ray Director’s Cut with alternate ending, and I ran the next scene. We had about 20 minutes left, the next scene was necessary to provide at least one other character the pay-off they had waited the entire game to achieve, and it also gave the players who had just been killed in the first ending a chance at a different outcome.

Unfortunately a lot of this dialogue was in my head and didn’t get communicated to the players like “hey, great ending, not going to take that away from you, but who wants to see what would happen if we also do this next scene, too.” I think it worked out though.



A blonde knight with one hand. A princess in the highest ranks of power. Siblings. Lovers. Conspiratorial murderers who brought down the last regime to install their evil father on the throne. Lannisters? Nay, Skywalkers.

Alderaan was a false flag event. The destruction of the Death Star was an inside job. Anakin “Darth Vader” Skywalker and his progeny have always known, always been in league. Their rise to the top of the Rebel Alliance and the Empire is no-coincidence, it’s all been a part of their plan.

And now the only thing that stands in their way to complete galactic domination is YOU. Restore the Republic, oust the tyrants!


Podcast Introduction
0:00:00 – 0:04:30

Pre-Game Discussion: Shaved Wookiee Jedi Masters?
0:04:30 – 0:08:15

Actual Play Introduction
0:08:15 – 0:16:50

Bespin Love Shack
0:16:50 – 01:42:00

Space Fight, Space Fight!
01:42:00 – 02:06:15

Bathroom Humor Break
02:06:15 – 02:15:40

Shitty Volcanic Moon
02:15:40 – 03:13:45

Death Star THREE!
03:13:45 – 03:32:24


Identities obscured to protect the guilty:

GM: ▮▮▮▮▮ “Savage Bull” ▮▮▮▮▮▮
Han Solo: Ben ▮▮▮▮▮▮
Chewbacca: Chris ▮▮▮▮▮
C3PO: Chuck ▮▮▮▮▮▮
R2D2: Amber ▮▮▮▮▮-▮▮▮▮▮
Lando: Toan ▮▮▮▮▮
Boba Fett: Daniel ▮▮▮

Posted in podcasts | Tagged , , , , , , | Leave a comment

Episode 13: Things Are People Too!

We have our fingers knuckle deep into the zeitgeist of Savage Worlds (don’t worry, a little enlargement is normal at this age, it’s entirely benign and won’t necessarily progress) and a clear pattern has emerged recently: Savages treating non-people-things the way Savage Worlds treats characters.

In the upcoming Pirate setting that we’re working on, we treat Ships like characters, giving them stats and Edges and possibility for advancement, etc. We introduce you to our partner in crime and the workhorse behind the setting, Brett Weihing, and find out a little about his background in gaming and his thought process going in to the new crunch we’re bringing to the pirate setting.

We promised you a sneak peak at some of the concepts we’re playing with for the pirate setting, so here’s an excellent piece by the wizard Rick Hershey of Fat Goblin Games that’s going to be featured in the book.


Several of you listeners have written in asking about very similar concepts, treating non-characters like characters. Sean Masters asks how to model realm management in Savage Worlds, which can be done with a virtual character (to which Victor Diaz, Eli Kurtz, Eric Lamoureux, Michael Robbins, and Josh Eaves provided answers), and Charles Gerard of the Miskatonic University Podcast asked about how to stat up a village like an abstract NPC.

Next we field your questions about Reach 1 Weapons, First Strike, and Withdrawing from combat (Paul Lawrence from the UK); and how to model anthropomorphic PCs and where to find models for them (Jason Baldwin).

We also debut a new segment called RIPPED FROM THE HEADLINES! where we come up with plot hooks for your games based on interesting items in the news.  In this episode, creepy sounds from the dark side of the moon.

We kicked off the episode with a bit of book keeping: We’ve been publishing the podcast for 8 months, and in that time we’ve amassed 156 Google Plus members – 101 Facebook Group members – 62 followers on twitter – 11 ratings Itunes, published 13 episodes (this is the 14th counting ep 0!), wracked up a massive $7.42 in DTRPG Affiliate shillbucks and most importantly reached 14,500 Episode downloads.

We also announce that Ed Wetterman will be the Savage Guest of Honor at GenghisCon 2017, this February in Denver. 

Keep your questions, feedback, and suggestions coming.  Keep sharing and rating our shows on social media.  And keep listening.

Savage Links:

Anthropomorphic Animals on PEG Forum

Anthropomorphic Animals Minis

Anthropomorphic Animal Minis

Victorian Minis

Broken Earth

Beasts and Barbarians



Apollo 10 Astronauts hear Moon Music

Appearing: Chris Fuchs, Christopher Landauer, Brett Weihing
Intro: Derek Johnson
Music: Jib
Editing: Landauer

Posted in podcasts | Tagged , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Episode 12: GenCon 2016 Pinnacle Booth Interviews

savagecast_thumb_ep_012_While it might surprise you because sometimes his audio sounds like he lives in a cave, the Savage Mommy actually likes to go out and meet people, and sometimes even talk to them.

At GenCon 2016 he stopped by the Pinnacle booth to get the latest Savage Worlds news from Clint and Jodi Black, follow up with James Walls who appeared on the Kids in Gaming panel from our last episode, Mark Swafford who converted Thunderscape the World of Aden to Savage Worlds, and a slew of Savages who fell in to his trap.

01:20 – Clint and Jodi Black, Pinnacle
07:50 – James Walls, ILive4Crits
34:00 – Mark Swafford, Thunderscape
37:50 – Rhett Skubis from Chicago
39:55 – Brad from Wisconsin
41:55 – Joshua Guy from St. Johns, Newfoundland, Canada
43:13 – Michelle Powell from Denver, Colorado
44:26 – Dawn Studebaker from Fort Wayne, Indiana
45:58 – Lars from Denver, Colorado
48:02 – Kaylen Reddy from Economy, Indiana
49:51 – Kenny from Denton, Texas
51:04 – Becca from Chicago, Illinois
52:35 – Brian Berg, Total Party Kill Games, Iowa


Posted in podcasts | Tagged , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Episode 11: ConTessa Gaming with Kids GenCon Panel

savagecast_thumb_ep_011_We sent the Savage Mommy off to GenCon 2016 to bring back some highlights that the rest of us sad sacks who didn’t get to go missed out on.  Because the RPG community can often look like the Titanic after the life-boats launched, lacking in women and children, we’re excited to bring you this panel discussion.

Friend of show and ConTessa ambassador Darcy Ross — who you can check out on the new Cyper Speak podcast — assembled and moderated a sell-out panel of gaming luminaries, many of whom won well deserved Ennies the night before, covering the vital topic of kids in gaming.

Tabletop Gaming with Kids: Design, Storytelling, Facilitation, & Training the Next Generation

Shanna Germain of Monte Cook games, lead designer of kid-focused RPG “No Thank You Evil” which she debuted at GenCon.
Lynne Hardy of Modiphius Entertainment, lead designer of the tea-time steampunk pulp adventure RPG “Cogs, Cakes & Swordsticks”
James Walls & daughter Carrie Walls, of the Living 4 Crits blog and youtube
John Harness, founder of the RPGs for Kids Facebook community

A panel discussion on challenges, solutions, & joys of playing tabletop games with kids (your own and not). This panel [brought] together some great minds coming with a variety of backgrounds and experiences. The first half of the panel [was] questions from the moderator on topics of challenges and tips for gaming with kids, the second half [was] questions collected from audience members.

Since Savage Worlds is a gender and kid friendly system, it’s a popular choice to introduce kids to gaming and a platform that doesn’t pigeon hole or punish female characters or players.

After the panel, Savage Mommy interviewed panelist James Walls which you can catch in our next GenCon2016 episode along with short interviews with several other GenCon2016 Savage Worlds folks.

Posted in podcasts | Tagged , , , , , , , , , , , , , , , , | Leave a comment