Episode 16: “Meta” Gaming with Savage Worlds

Mommy, Bull, and guest host David Garrett discuss several ways to add another layer of content and crunch to your Savage Worlds games.

Savage News:

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GenghisCon Savage Worlds Raising the Bar Panel

Evolution of Fantasy Role Playing Games

“Meta” Gaming in Savage Worlds

David Garrett discusses his idea for a competitive Savage Worlds tournament game. You can download the draft of his Savage Worlds League here.

Don’t miss Runeslinger’s excellent essay on “Premature Imagination” and how this form of meta-gaming can unintentionally hamper your enjoyment of RPGS.

All of our hosts talk about ways to incorporate meta-level considerations in to your RPG campaigns and one-shots using media properties like Westworld, The Matrix, Ready Player One, AVATAR, Inception, and Assassin’s Creed as inspiration.

Appearing: Chris Fuchs, Christopher Landauer, David Garrett
Intro: Derek Johnson
Music: Jib
Editing: David Garrett

About Christopher "Savage Bull" Landauer

Christopher "Savage Bull" Landauer talks fast and loud, writes long and densely, and plays his characters with abandon. When not at a gaming table, you'll find him in his Jeep with his Border Collies or cursing at the TV offering his alma mater's football team free but rarely taken advice. He is most proud of never having been convicted of a felony.
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2 Responses to Episode 16: “Meta” Gaming with Savage Worlds

  1. Runeslinger says:

    Thanks for sharing the link to my blog and for the rousing discussion of this classic gaming problem~

  2. Russell says:

    Another great episode.

    Could you possibly do a comparison of the products in sword & sorcery theme for SW? Beast & Barbarians by GRAmel vs Legends of Steel(SW version) by Evil DM Productions vs Lankhmar: City of Thieves by Pinnacle.

    Thanks!

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